Use U8String/U16String/WString instead of UTF8String/UTF16String/WideString

This commit is contained in:
2024-12-24 22:39:02 +08:00
parent 413e48cd18
commit e416162a1e
24 changed files with 197 additions and 197 deletions

View File

@@ -38,7 +38,7 @@ namespace hgl
void SetStatus(LoaderStatus);
HAC *loader_hac;
UTF16String loader_filename;
U16String loader_filename;
void *loader_pointer;
void *loader_data;
int loader_size;

View File

@@ -37,7 +37,7 @@ namespace hgl
friend THREAD_FUNC ThreadFunc(Thread *tc);
#ifdef _DEBUG
UTF8String thread_addr_string; ///<线程地址用字符串,调试使用
U8String thread_addr_string; ///<线程地址用字符串,调试使用
#endif//_DEBUG
public:
@@ -45,7 +45,7 @@ namespace hgl
virtual ~Thread()=default;
#ifdef _DEBUG
const UTF8String &GetThreadAddressString()const{return thread_addr_string;} ///<取得线程地址字符串
const U8String &GetThreadAddressString()const{return thread_addr_string;} ///<取得线程地址字符串
#endif//_DEBUG
/**