add OSCharSet macro
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@@ -144,6 +144,12 @@ namespace hgl
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extern CharSet UTF16LECharSet;
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extern CharSet UTF16LECharSet;
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extern CharSet UTF16BECharSet;
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extern CharSet UTF16BECharSet;
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#if HGL_OS == HGL_OS_Windows
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#define OSCharSet UTF16LECharSet
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#else
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#define OSCharSet UTF8CharSet
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#endif//
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/**
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/**
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* 使用指定字符集转换字符串到 u16char *字符串
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* 使用指定字符集转换字符串到 u16char *字符串
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* @param charset 字符集
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* @param charset 字符集
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