removed URI.cpp/.h
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@@ -1,97 +0,0 @@
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#ifndef HGL_URI_INCLUDE
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#define HGL_URI_INCLUDE
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#include<hgl/type/String.h>
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namespace hgl
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{
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const uint16 GetSchemePort(const char *scheme);
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/**
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* 统一地址标识符类<br>
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* <p>注:此类只处理名称,与真实文件系统/网络系统没有任何相关操作</p>
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*
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* <p>example 1:
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* http:// www.hyzgame.com / index .php
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* ------- --------------- ----- ---
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* scheme path main_name ext_name
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*
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* scheme: http
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* path: www.hyzgame.com
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* main_name: index
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* ext_name: php
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* </p>
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*
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* <p> example 2:
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* file:// C:/windows/system32/1234.dll
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*
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* scheme: file
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* driver: C
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* path: Windows\System32
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* main_name: 1234
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* ext_name: dll
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* fullname: C:\windows\system32\1234.dll
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* </p>
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*
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* <p> example 3:
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* C:\windows\system32\1234.dll
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*
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* scheme:
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* driver: C
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* path: Windows\System32
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* main_name: 1234
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* ext_name: dll
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* fullname: C:\windows\system32\1234.dll
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* </p>
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*/
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class URI
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{
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public:
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enum class SchemeType
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{
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Unknow=0,
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LocalFile, ///<本地文件系统
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ArachivesFile, ///<档案文件(压缩包/tar/ISO镜像之类)
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Device, ///<设备虚拟文件
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Network, ///<网络
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};
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protected:
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OSString origin_name;
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OSString scheme_name; ///<协议名称(如http,ftp之类)
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SchemeType scheme_type; ///<协议
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UTF8String network_host; ///<网络主机(IP或网址)
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uint16 network_port; ///<网络协议默认端口
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OSString fullname; ///<完整文件名
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OSString path_name; ///<路径名
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OSString main_name; ///<主名称
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OSString ext_name; ///<文件扩展名
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UTF8String url;
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public:
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URI(const OSString &);
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URI(const OSString &scheme,const OSString &path,const OSString &filename);
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~URI()=default;
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const bool isFile();
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const bool isDevice();
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const bool isNetwork();
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public:
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const OSString &path();
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const OSString &main();
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const OSString &ext();
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const OSString &full();
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const UTF8String &URL();
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};//class Filename
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}//namespace hgl
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#endif//HGL_URI_INCLUDE
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