added files of io/event

This commit is contained in:
2022-01-24 18:56:05 +08:00
parent caaefe206b
commit b6f37bef87
7 changed files with 638 additions and 1 deletions

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@@ -0,0 +1,104 @@
#ifndef HGL_IO_INPUT_EVENT_INCLUDE
#define HGL_IO_INPUT_EVENT_INCLUDE
#include<hgl/type/Sets.h>
#include<hgl/io/event/InputEventSource.h>
namespace hgl
{
namespace io
{
struct EventHeader
{
uint8 type; ///<<3C><><EFBFBD><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD>
uint8 index; ///<<3C><><EFBFBD><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD>ͬһ<CDAC><EFBFBD>ж<EFBFBD><D0B6><EFBFBD>)
uint16 id; ///<<3C>¼<EFBFBD>id
};
constexpr size_t EventHeaderBytes=sizeof(EventHeader);
/**
* <20>¼<EFBFBD><C2BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
*/
enum class EventProcResult
{
Continue,
Break,
};
class InputEvent
{
protected:
InputEventSource source_type;
Sets<InputEvent *> sub_event_proc[size_t(InputEventSource::RANGE_SIZE)];
public:
const InputEventSource GetInputEventSource()const{return source_type;}
virtual EventProcResult OnEvent(const EventHeader &header,const uint64 data)
{
if(!RangeCheck((InputEventSource)header.type))
return(EventProcResult::Break);
if(sub_event_proc[header.type].GetCount()>0)
{
for(InputEvent *ie:sub_event_proc[header.type])
if(ie->OnEvent(header,data)==EventProcResult::Break)
return EventProcResult::Break;
if(sub_event_proc[size_t(InputEventSource::Root)].GetCount()>0
&&InputEventSource(header.type)!=InputEventSource::Root)
{
for(InputEvent *ie:sub_event_proc[size_t(InputEventSource::Root)])
if(ie->OnEvent(header,data)==EventProcResult::Break)
return EventProcResult::Break;
}
}
return(EventProcResult::Continue);
}
public:
InputEvent()
{
source_type=InputEventSource::Root;
}
InputEvent(InputEventSource ies)
{
source_type=ies;
}
virtual ~InputEvent()=default;
virtual bool Join(InputEvent *ie)
{
if(!ie)
return(false);
const InputEventSource ies=ie->GetInputEventSource();
if(!RangeCheck(ies))
return(false);
return(sub_event_proc[size_t(ies)].Add(ie)!=-1);
}
bool Unjoin(InputEvent *ie)
{
if(!ie)return(false);
const InputEventSource ies=ie->GetInputEventSource();
if(!RangeCheck(ies))
return(false);
return sub_event_proc[size_t(ies)].Delete(ie);
}
};//class InputEvent
}//namespace io
}//namespace hgl
#endif//HGL_IO_INPUT_EVENT_INCLUDE

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@@ -0,0 +1,24 @@
#ifndef HGL_IO_INPUT_DEVICE_SOURCE_INCLUDE
#define HGL_IO_INPUT_DEVICE_SOURCE_INCLUDE
#include<hgl/TypeFunc.h>
namespace hgl
{
namespace io
{
enum class InputEventSource
{
Root=0,
OS,
Window,
Keyboard,
Mouse,
Joystick,
ENUM_CLASS_RANGE(Root,Joystick)
};
}//namespace io
}//namespace hgl
#endif//HGL_IO_INPUT_DEVICE_SOURCE_INCLUDE

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@@ -0,0 +1,61 @@
#ifndef HGL_IO_DEVICE_MOUSE_EVENT_INCLUDE
#define HGL_IO_DEVICE_MOUSE_EVENT_INCLUDE
#include<hgl/TypeFunc.h>
namespace hgl
{
namespace io
{
/**
* <20>ֱ<EFBFBD><D6B1><EFBFBD><EFBFBD><EFBFBD>ö<EFBFBD><C3B6>
*/
enum class JoystickButton
{
NONE=0,
Up,
Down,
Left,
Right,
_0, _1, _2, _3, _4, _5, _6, _7,
_8, _9, _10, _11, _12, _13, _14, _15,
_16, _17, _18, _19, _20, _21, _22, _23,
_24, _25, _26, _27, _28, _29, _30, _31,
ENUM_CLASS_RANGE(NONE,_31)
};
enum class PlayStationButton
{
Up =JoystickButton::Up,
Down =JoystickButton::Down,
Left =JoystickButton::Left,
Right =JoystickButton::Right,
Fork =JoystickButton::_0, // <20><>
Circle =JoystickButton::_1, // Բ
Square =JoystickButton::_2, // <20><>
Triangle =JoystickButton::_3, // <20><><EFBFBD><EFBFBD>
L1 =JoystickButton::_6, L2 =JoystickButton::_4,
R1 =JoystickButton::_7, R2 =JoystickButton::_5,
Select =JoystickButton::_8, Start =JoystickButton::_9,
};
//enum class XBoxButton
//{
// //DreamCast/XBOX
// X=JoystickButton::_2,
// Y=JoystickButton::_3,
// A=JoystickButton::_0,
// B=JoystickButton::_1,
// L=JoystickButton::_4,
// R=JoystickButton::_5,
// //XBOX/XBOX360
// //XBOX, //<2F><><EFBFBD>ϼ<EFBFBD>
//};
}//namespace io
}//namespace hgl
#endif//HGL_IO_DEVICE_MOUSE_EVENT_INCLUDE

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@@ -0,0 +1,277 @@
#ifndef HGL_IO_KEYBOARD_EVENT_INCLUDE
#define HGL_IO_KEYBOARD_EVENT_INCLUDE
#include<hgl/io/event/InputEvent.h>
namespace hgl
{
namespace io
{
/**
* <20><><EFBFBD><EFBFBD>ö<EFBFBD>ٶ<EFBFBD><D9B6><EFBFBD>
*/
enum class KeyboardButton
{
NONE=0,
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Esc, ///<ESC
//F<><46><EFBFBD>ܼ<EFBFBD>
F1, ///<F1
F2, ///<F2
F3, ///<F3
F4, ///<F4
F5, ///<F5
F6, ///<F6
F7, ///<F7
F8, ///<F8
F9, ///<F9
F10, ///<F10
F11, ///<F11
F12, ///<F12
Grave, //<`<60><>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ּ<EFBFBD>1<EFBFBD><31><EFBFBD>ߵİ<DFB5>ť)
//10<31><30><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
_0, ///<<3C><><EFBFBD>ּ<EFBFBD>0
_1, ///<<3C><><EFBFBD>ּ<EFBFBD>1
_2, ///<<3C><><EFBFBD>ּ<EFBFBD>2
_3, ///<<3C><><EFBFBD>ּ<EFBFBD>3
_4, ///<<3C><><EFBFBD>ּ<EFBFBD>4
_5, ///<<3C><><EFBFBD>ּ<EFBFBD>5
_6, ///<<3C><><EFBFBD>ּ<EFBFBD>6
_7, ///<<3C><><EFBFBD>ּ<EFBFBD>7
_8, ///<<3C><><EFBFBD>ּ<EFBFBD>8
_9, ///<<3C><><EFBFBD>ּ<EFBFBD>9
Minus, ///< - (<28><><EFBFBD><EFBFBD>)
Equals, ///< = (<28>Ⱥ<EFBFBD>)
BackSlash, ///< \ (<28><>б<EFBFBD><D0B1>)
BackSpace, ///< <20>˸<EFBFBD><CBB8><EFBFBD>
Tab, ///<Tab<61><62>
A, ///<A
B, ///<B
C, ///<C
D, ///<D
E, ///<E
F, ///<F
G, ///<G
H, ///<H
I, ///<I
J, ///<J
K, ///<K
L, ///<L
M, ///<M
N, ///<N
O, ///<O
P, ///<P
Q, ///<Q
R, ///<R
S, ///<S
T, ///<T
U, ///<U
V, ///<V
W, ///<W
X, ///<X
Y, ///<Y
Z, ///<Z
LeftBracket, ///<[
RightBracket, ///<]
CapsLock, ///<<3C><>д<EFBFBD><D0B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Semicolon, ///<; (<28>ֺ<EFBFBD>)
Apostrophe, ///<' (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
Enter, ///<<3C>س<EFBFBD><D8B3><EFBFBD>
LeftShift, ///<<3C><><EFBFBD>ߵ<EFBFBD>Shift<66><74>
Comma, ///<, (<28><><EFBFBD><EFBFBD>)
Period, ///<. (<28><><EFBFBD><EFBFBD>)
Slash, ///</ (<28><><EFBFBD><EFBFBD>)
RightShift, ///<<3C>ұߵ<D2B1>Shift<66><74>
LeftCtrl, ///<<3C><><EFBFBD>ߵ<EFBFBD>Ctrl<72><6C>
LeftOS, ///<<3C><><EFBFBD>ߵ<EFBFBD>OS<4F><53>(Win/Apple<6C><65>)
LeftAlt, ///<<3C><><EFBFBD>ߵ<EFBFBD>Alt<6C><74>
Space, ///<<3C>ո<EFBFBD><D5B8><EFBFBD>
RightAlt, ///<<3C>ұߵ<D2B1>Alt<6C><74>
RightOS, ///<<3C>ұߵ<D2B1>OS<4F><53>(Win/Apple<6C><65>)
RightMenu, ///<<3C>ұߵ<D2B1>Menu<6E><75>
RightCtrl, ///<<3C>ұߵ<D2B1>Ctrl<72><6C>
//<2F>м<EFBFBD><D0BC><EFBFBD><EFBFBD><EFBFBD>
PrintScreen, ///<<3C><>ӡ<EFBFBD><D3A1>Ļ<EFBFBD><C4BB>
ScrollLock, ///<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Pause, ///<<3C><>ͣ<EFBFBD><CDA3>
Insert, ///<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Delete, ///<ɾ<><C9BE><EFBFBD><EFBFBD>
Home, ///<<3C><><EFBFBD>׼<EFBFBD>
End, ///<<3C><>β<EFBFBD><CEB2>
PageUp, ///<<3C><>ǰ<EFBFBD><C7B0>ҳ<EFBFBD><D2B3>
PageDown, ///<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ҳ<EFBFBD><D2B3>
Up, ///<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Down, ///<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Left, ///<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Right, ///<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//С<><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
NumLock, ///<С<><D0A1><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
NumAdd, ///<С<><D0A1><EFBFBD><EFBFBD> +
NumSubtract, ///<С<><D0A1><EFBFBD><EFBFBD> -
NumMultiply, ///<С<><D0A1><EFBFBD><EFBFBD> *
NumDivide, ///<С<><D0A1><EFBFBD><EFBFBD> /
Num0, ///<С<><D0A1><EFBFBD><EFBFBD> 0
Num1, ///<С<><D0A1><EFBFBD><EFBFBD> 1
Num2, ///<С<><D0A1><EFBFBD><EFBFBD> 2
Num3, ///<С<><D0A1><EFBFBD><EFBFBD> 3
Num4, ///<С<><D0A1><EFBFBD><EFBFBD> 4
Num5, ///<С<><D0A1><EFBFBD><EFBFBD> 5
Num6, ///<С<><D0A1><EFBFBD><EFBFBD> 6
Num7, ///<С<><D0A1><EFBFBD><EFBFBD> 7
Num8, ///<С<><D0A1><EFBFBD><EFBFBD> 8
Num9, ///<С<><D0A1><EFBFBD><EFBFBD> 9
NumDecimal, ///<С<><D0A1><EFBFBD><EFBFBD> . (С<><D0A1><EFBFBD><EFBFBD><><C9BE><EFBFBD><EFBFBD>)
NumEnter, ///<С<><D0A1><EFBFBD><EFBFBD> <20>س<EFBFBD><D8B3><EFBFBD>
ENUM_CLASS_RANGE(NONE,NumEnter)
};//enum KeyboardButton
enum class KeyboardEventID
{
Pressed=0,
Released,
Char
};
union KeyboardEventData
{
uint64 data;
uint32 key;
os_char ch;
};
class KeyboardEvent:public InputEvent
{
public:
KeyboardEvent():InputEvent(InputEventSource::Keyboard){}
virtual ~KeyboardEvent()=default;
EventProcResult OnEvent(const EventHeader &header,const uint64 data) override
{
if(InputEvent::OnEvent(header,data)==EventProcResult::Break)
return EventProcResult::Break;
switch(KeyboardEventID(header.id))
{
case KeyboardEventID::Pressed: if(OnPressed (KeyboardButton(((KeyboardEventData *)&data)->key)))return EventProcResult::Break;break;
case KeyboardEventID::Released: if(OnReleased (KeyboardButton(((KeyboardEventData *)&data)->key)))return EventProcResult::Break;break;
case KeyboardEventID::Char: if(OnChar ( ((KeyboardEventData *)&data)->ch ) )return EventProcResult::Break;break;
}
return EventProcResult::Continue;
}
virtual bool OnPressed(const KeyboardButton &kb){}
virtual bool OnReleased(const KeyboardButton &kb){}
virtual bool OnChar(const wchar_t &){}
};//class KeyboardEvent
class KeyboardStateEvent:public KeyboardEvent
{
protected:
double cur_time;
bool press_states[size_t(KeyboardButton::RANGE_SIZE)];
double pressed_time[size_t(KeyboardButton::RANGE_SIZE)];
public:
KeyboardStateEvent():KeyboardEvent()
{
cur_time=0;
hgl_zero(press_states);
hgl_zero(pressed_time);
}
virtual ~KeyboardStateEvent()=default;
virtual bool OnPressed(const KeyboardButton &kb) override
{
if(!RangeCheck(kb))return(false);
press_states[(size_t)kb]=true;
pressed_time[(size_t)kb]=cur_time;
return(true);
}
virtual bool OnReleased(const KeyboardButton &kb) override
{
if(!RangeCheck(kb))return(false);
press_states[(size_t)kb]=false;
pressed_time[(size_t)kb]=0;
return(true);
}
public:
/**
* ij<><C4B3><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>״̬
*/
const bool HasPressed(const KeyboardButton &kb)const
{
if(!RangeCheck(kb))return(false);
return press_states[size_t(kb)];
}
/**
* <20><EFBFBD><E8B6A8>ǰʱ<C7B0><CAB1>
*/
void SetCurTime(const double &ct)
{
cur_time=ct;
}
/**
* <20><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD>ʱ<EFBFBD><CAB1>
*/
const double GetPressedTime(const KeyboardButton &kb)const
{
if(!RangeCheck(kb))return(0);
return pressed_time[size_t(kb)];
}
const bool ShiftPressed()const
{
return press_states[size_t(KeyboardButton::LeftShift)]
||press_states[size_t(KeyboardButton::RightShift)];
}
const bool CtrlPressed()const
{
return press_states[size_t(KeyboardButton::LeftCtrl)]
||press_states[size_t(KeyboardButton::RightCtrl)];
}
const bool AltPressed()const
{
return press_states[size_t(KeyboardButton::LeftAlt)]
||press_states[size_t(KeyboardButton::RightAlt)];
}
};//class KeyboardStateEvent
}//namespace io
}//namespace hgl
#endif//HGL_IO_KEYBOARD_EVENT_INCLUDE

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@@ -0,0 +1,99 @@
#ifndef HGL_IO_MOUSE_EVENT_INCLUDE
#define HGL_IO_MOUSE_EVENT_INCLUDE
#include<hgl/io/event/InputEvent.h>
namespace hgl
{
namespace io
{
/**
* <20><><EFBFBD>갴ťö<C5A5><C3B6>
*/
enum class MouseButton
{
None=0,
Left,
Mid,
Right,
X1,X2,
ENUM_CLASS_RANGE(Left,X2)
};
enum class MouseEventID
{
Move =0,
Pressed,
Released,
DblClicked,
Wheel
};
union MouseEventData
{
uint64 data;
struct
{
int16 x,y;
uint8 button;
};
};
constexpr size_t MouseEventDataBytes=sizeof(MouseEventData);
class MouseEvent:public InputEvent
{
MouseEventData *med;
int x,y;
public:
MouseEvent():InputEvent(InputEventSource::Mouse){}
virtual ~MouseEvent()=default;
EventProcResult OnEvent(const EventHeader &header,const uint64 data) override
{
if(InputEvent::OnEvent(header,data)==EventProcResult::Break)
return EventProcResult::Break;
med=(MouseEventData *)&data;
if(MouseEventID(header.id)==MouseEventID::Wheel)
{
if(OnWheel (med->x,med->y) )return EventProcResult::Break;
}
else
{
x=med->x;y=med->y;
switch(MouseEventID(header.id))
{
case MouseEventID::Move: if(OnMove (med->x,med->y) )return EventProcResult::Break;break;
case MouseEventID::Pressed: if(OnPressed (med->x,med->y,MouseButton(med->button)))return EventProcResult::Break;break;
case MouseEventID::Released: if(OnReleased (med->x,med->y,MouseButton(med->button)))return EventProcResult::Break;break;
case MouseEventID::DblClicked: if(OnDblClicked (med->x,med->y,MouseButton(med->button)))return EventProcResult::Break;break;
}
}
return EventProcResult::Continue;
}
virtual bool OnMove (int,int){return false;}
virtual bool OnWheel (int,int){return false;}
virtual bool OnPressed (int,int,MouseButton){return false;}
virtual bool OnReleased (int,int,MouseButton){return false;}
virtual bool OnDblClicked(int,int,MouseButton){return false;}
public:
const int GetX()const{return x;}
const int GetY()const{return y;}
};//class MouseEvent
}//namespace io
}//namespace hgl
#endif//HGL_IO_MOUSE_EVENT_INCLUDE

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@@ -0,0 +1,64 @@
#ifndef HGL_IO_WINDOW_EVENT_INCLUDE
#define HGL_IO_WINDOW_EVENT_INCLUDE
#include<hgl/io/event/InputEvent.h>
namespace hgl
{
namespace io
{
enum class WindowEventID
{
Active,
Resize,
Close
};//enum class WindowEventID
union WindowEventData
{
uint64 data;
struct
{
int16 width,height;
};
bool active;
};
constexpr size_t WindowEventDataBytes=sizeof(WindowEventData);
class WindowEvent:public InputEvent
{
WindowEventData *wed;
public:
WindowEvent():InputEvent(InputEventSource::Window){}
virtual ~WindowEvent()=default;
EventProcResult OnEvent(const EventHeader &header,const uint64 data) override
{
wed=(WindowEventData *)&data;
switch(WindowEventID(header.id))
{
case WindowEventID::Active:OnActive (wed->active) ;break;
case WindowEventID::Resize:OnResize (wed->width,wed->height);break;
case WindowEventID::Close: OnClose () ;break;
}
if(InputEvent::OnEvent(header,data)==EventProcResult::Break)
return EventProcResult::Break;
return EventProcResult::Continue;
}
public:
virtual void OnResize(uint,uint){}
virtual void OnActive(bool){}
virtual void OnClose (){}
};//class WindowEvent:public InputEvent
}//namespace io
}//namespace hgl
#endif//HGL_IO_WINDOW_EVENT_INCLUDE

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@@ -119,6 +119,13 @@ SET(IO_JAVA_FILES ${IO_INCLUDE_PATH}/JavaInputStream.h
SET(IO_TEXT_FILES IO/TextOutputStream.cpp)
SET(INPUT_EVENT_FILES ${IO_INCLUDE_PATH}/event/KeyboardEvent.h
${IO_INCLUDE_PATH}/event/MouseEvent.h
${IO_INCLUDE_PATH}/event/JoystickEvent.h
${IO_INCLUDE_PATH}/event/InputEvent.h)
SOURCE_GROUP("IO\\Event" FILES ${INPUT_EVENT_FILES})
SOURCE_GROUP("IO\\Base" FILES ${IO_BASE_FILES})
SOURCE_GROUP("IO\\Data" FILES ${IO_DATA_FILES})
SOURCE_GROUP("IO\\Memory" FILES ${IO_MEMORY_FILES})
@@ -131,7 +138,8 @@ SET(IO_SOURCE_FILES ${IO_BASE_FILES}
${IO_MEMORY_FILES}
${IO_FILE_FILES}
${IO_JAVA_FILES}
${IO_TEXT_FILES})
${IO_TEXT_FILES}
${INPUT_EVENT_FILES})
SET(FILESYSTEM_INCLUDE_PATH ${CMCORE_ROOT_INCLUDE_PATH}/hgl/filesystem)