improved AccumMemoryManager
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@@ -33,7 +33,7 @@ namespace hgl
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bool SaveMemoryToFile(const OSString &,int64,const void *,int64); ///<保存一块内存到一个文件
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bool IsDirectory(const os_char *);
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inline bool IsDirectory(const OSString &str){return IsDirectory(str.c_str());} ///<判断这个名称是否是目录
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inline bool IsDirectory(const OSString &str){return IsDirectory(str.c_str());} ///<判断这个名称是否是目录
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#if HGL_OS != HGL_OS_Windows
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bool IsLink(const os_char *); ///<判断这个名称是否是链接
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