renamed to Transform from TransformMatrix4f

This commit is contained in:
2024-07-29 13:18:48 +08:00
parent 9567616ee4
commit 7feefc65c9

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@@ -236,7 +236,7 @@ namespace hgl
* 变换矩阵<Br>
* 便于分散管理平移、旋转、缩放等数值
*/
class TransformMatrix4f
class Transform
{
protected:
@@ -335,7 +335,7 @@ namespace hgl
public:
TransformMatrix4f()
Transform()
{
matrix=Identity4f;
inverse_matrix=Identity4f;
@@ -349,7 +349,7 @@ namespace hgl
scale_vector=Vector3f(1,1,1);
}
TransformMatrix4f(const Matrix4f &m)
Transform(const Matrix4f &m)
{
SetFromMatrix4f(m);
}
@@ -390,8 +390,8 @@ namespace hgl
{
return matrix*child;
}
};//TransformMatrix4f
};//Transform
constexpr const size_t TransformMatrix4fLength=sizeof(TransformMatrix4f);
constexpr const size_t TransformMatrix4fLength=sizeof(Transform);
}//namespace hgl
#endif//HGL_ALGORITHM_MATH_VECTOR_MATRIX_INCLUDE