renamed from MacOS.h to Apple.h
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@@ -280,7 +280,7 @@
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#elif HGL_OS == HGL_OS_macOS
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#include<hgl/platform/os/MacOS.h>
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#include<hgl/platform/os/Apple.h>
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#if HGL_COMPILER == HGL_COMPILER_Intel
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#include<hgl/platform/compiler/Intel.h>
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@@ -292,7 +292,7 @@
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#elif HGL_OS == HGL_OS_iOS
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#include<hgl/platform/os/MacOS.h>
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#include<hgl/platform/os/Apple.h>
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#include<hgl/platform/compiler/LLVM.h>
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#elif HGL_OS == HGL_OS_PSP2
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