fixed order of run event
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@@ -180,9 +180,9 @@ namespace hgl
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return EventProcResult::Continue;
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}
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virtual bool OnPressed(const KeyboardButton &kb){}
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virtual bool OnReleased(const KeyboardButton &kb){}
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virtual bool OnChar(const wchar_t &){}
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virtual bool OnPressed(const KeyboardButton &kb){return(false);}
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virtual bool OnReleased(const KeyboardButton &kb){return(false);}
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virtual bool OnChar(const wchar_t &){return(false);}
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};//class KeyboardEvent
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class KeyboardStateEvent:public KeyboardEvent
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