Added TransformBase and few Transform???? classes.
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@@ -10,6 +10,7 @@
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#include<glm/gtc/quaternion.hpp>
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#include<glm/gtc/constants.hpp>
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#include<glm/gtx/quaternion.hpp>
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#include<glm/gtx/euler_angles.hpp>
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namespace hgl
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{
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