used uint32 instead of size_t

This commit is contained in:
2021-06-16 11:42:08 +08:00
parent c22207b640
commit 109e52db4d

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@@ -76,7 +76,7 @@ namespace hgl
MemoryBlock *memory_block;
size_t unit_bytes; //单个数据字节数
uint32 unit_bytes; //单个数据字节数
uint64 data_count;
uint64 total_bytes; //总字节数
@@ -96,7 +96,7 @@ namespace hgl
virtual const uint64 GetCount ()const{return data_count;} ///<获取合集内的数据个数
virtual const uint64 GetAllocCount ()const{return memory_block?memory_block->GetAllocSize()/unit_bytes:0;} ///<获取合集实际分配空间
const size_t GetUnitBytes ()const{return unit_bytes;} ///<取得单项数据长度字节数
const uint32 GetUnitBytes ()const{return unit_bytes;} ///<取得单项数据长度字节数
virtual const uint64 GetTotalBytes ()const{return total_bytes;} ///<取得所有数据总长度字节数
public: