update use HGL_FULL_SPACE in isspace function.
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@@ -157,8 +157,8 @@ namespace hgl
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const bool isspace(const T ch)
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{
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return(ch==0
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||ch==' ' //半角空格
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||ch==L' ' //全角空格
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||ch==' ' //半角空格
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||ch==HGL_FULL_SPACE //全角空格
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||ch=='\t'
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||ch=='\r'
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||ch=='\f'
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